
The MMO market is currently dominated by the monolithic World of Warcraft, but if any franchise can put a dent in it, it’s Star Wars. BioWare are an extremely successful studio, responsible for such single-player RPG hits as Mass Effect and Neverwinter Nights, as well as the aforementioned KOTOR. With The Old Republic, they have expressed their desire to transfer the single-player experience into a multiplayer world.
This is far more ambitions than it originally sounds. TOR will be the first MMO ever released to have every line of dialogue in the entire game fully voice-acted. Considering that, at this early stage of development, there is already more than 50 novels worth of dialogue, this is not a trivial task.
Also included will be BioWare’s trademark branching storylines. Depending on the actions and choices of the player, the story will progress in different ways, with consequences coming back to haunt you long after you have forgotten what you did to cause them in the first place.
Players will have moral choices to make, although not necessarily between arbitrary shades of “good” and “evil”. Each of the 8 classes in the game will have its own story, promising a unique experience. How well these individual plotlines will mesh with a multiplayer world remains to be seen.
Set thousands of years before the Star Wars movies everybody knows, TOR allows BioWare a lot of creative licence with the franchise. Jedi and Sith are all over the place, allowing every player a lightsaber, if they so choose. That said, the basic plot, with the forces of good and evil in the galaxy at war once again, is similar to that of the films, giving players the familiar Star Wars feel.

For example, anyone who wishes they were Boba Fett (and who doesn’t) will be well-served by the Bounty Hunter class, with its jet-packs and wrist-mounted flamethrowers. For those desiring a more Skywalker-inspired approach, the Jedi Knight class is the only way to go. Han Solo fans will enjoy the Smuggler class, Darth Vader wannabes will flock to the Sith Warrior class, and so on.
Each class is designed to offer a different play-style, from close range hack-and-slash to long-range sniping, and everything in between. At some point, the player will be able to pick between two specialised sub-classes to further diversify their character, as well as choosing which areas to rank up in with custom talent points, allowing plenty of flexibility within the original set confines of a class.
As is fitting for Star Wars, the game will feature plenty of interstellar adventure, with action taking place on many planets across the galaxy, from fan favourites such as Tatooine and Alderaan to new lands like Tython.
The Old Republic is a game which has immense promise, and, if it fulfils the ambitions of its creators, could be something truly special. Currently targeted for release in spring 2011, it will be a while before people get a decent hands-on with it, and learn if it is on the right track. For now though, Star Wars fans can do nothing but hope that the game will let them truly enter and become a part of the universe they love so much.
Click HERE to go to the official The Old Republic website.